What buildings can i get rid of evony




















Select down level and it will give back some resource, taking the time to go back one level that it took to build one level. When the building gets to , it will disappear and you can rebuild whatever you want. While maxing out your cities' production and construction, following every technology to lv10, and building the best city possible is of course your first priority, the more you think of this game as a game, the more likely it is that someone with an eye for politics and business will come along and absolutely decimate you.

The human element is present here, and sadly, so many ignore it completely. This is why there are so many abandoned citys, so many quitters.

Play this game as if it were a game, and you lose. Evony Wiki Explore. Main Page All Pages. Wiki Portals. Evony Evony Forums Curse. Gamepedia support Report a bad ad Help Wiki Contact us.

Explore Wikis Community Central. Register Don't have an account? The first five minutes of the game are important to find a ghost target and bookmark that target so you can quickly ghost your troops when the battle starts. If you arrive after the battle has started, get an alliance member to share an enemy location on alliance chat so you can immediately target someone to ghost your troops on.

Having control of the buildings in Battle of Constantinople means controlling the game. Have your alliance spread out on the map early in the battle and occupy buildings, portals and crystal mines. In terms of strategic advantage, the Knights Hall, Rally Hall and portals should be your first target. The Constantinople city, blessing towers and hospital should come next.

Crystal mines are last. In terms of the number of points, Constantinople city and Knights Hall are worth the most to occupy per minute. Often the larger players of an alliance will cover the Knights Hall and Constantinople city for a first movers advantage. If you are tasked with portal or building occupation and you're not the largest player, occupy buildings with 1 troop and retrieve that troop.

Ghost the rest of your troops. If you see an incoming attack, share with alliance for reinforcement, or defend the building if you think you can take the attacker. Often in battlefield, mid to late game, your enemy alliance might be mostly dead or zeroed.

The entire map is steadily blue and there's no real threats. At this point, it's worth while to send all your marches out to the most valuable and closest buildings to rack up points. You should reinforce the Constantinople main city, Rally Hall, Knights Hall, and any other close by buildings with all five marches to maximize points.

Reinforcing these buildings will net you at least points over the course of an hour, as much as killing 2 million T14 troops! Medical tents were added in Evony after the fourth season of All-Stars. Sharing medical tents to alliance chat will help your entire alliance recover lost troops during battle and get them back into the game. Supply drops were also added in Evony after the fourth season of All-Stars.

They occur in regular intervals usually around every 15minmin. You will get a notification a supply drop is coming in X minutes at a certain location, often a crystal mine. If you or your alliance holds the building when the supply drop hits that building, you will be able to choose between 3 different buffs. You almost always get to choose between personal or alliance buffs. The buffs you get from controlling a building that has a supply drop can be extremely valuable.

The important thing to remember is that it doesn't matter who occupies the building before the supply drop hits the building. It only matters who controls the building the second it hits. This means larger players can often spy and snipe a supply drop building at the last second , making it difficult for the enemy to counter. When you find out who your enemy is, take a minute before battle starts to go through their alliance roster.

You can click on any enemy player, and view their alliance. Take note of any large players who have not shown up in Battle of Constantinople, and keep an eye on the number of enemy players throughout the game. When you see a new enemy player, share to alliance chat. Often the late comers can get zeroed or taken out very quickly since they arrive by themselves without reinforcement.

Announcing new enemy players who arrive late to battlefield also helps keep any lazier alliance players who are not ghosting on their toes. Based on the mechanics described above for Battle of Constantinople, you probably realized being able to move and teleport means being able to occupy buildings, kill enemies and stay alive.

This means that being mindful of when you port. Make sure your other alliance members have enough shared teleports to move around with. If everyone on your roster makes it to BoC, each player has on average, 2 ports to begin with.

Often, the bigger players in your alliance will have to teleport more often to take down targets. Save any spare ports for your larger players to take out players that can take you out. When your alliance has held enough portals long enough to generate a surplus, feel free to move around.

Conversely, starving your enemy of portals is extremely effective as a means of map control. Late enemy players are landlocked and usually much easier targets. Enemies can't move, which makes them sitting ducks as well. Unlike killing events, the more members of your alliance that participate in Battle of Constantinople, the higher chances you have of winning.

One of the main factors is map control, and the more active participants that can take over portals, occupy and reinforce buildings means more opportunities to gain points.

A smaller diligent player can also keep a larger enemy player's marches busy by continuously taking and pulling from empty portals or mines. Help your alliance by sharing enemy locations, medical tents, scouting keeps and sharing those reports. Announce that you're going to take a building or portal, ask for reinforcements if you need. Sharing and scouting large targets your alliance can take down early and fast means higher chances of winning for the entire team.

Because healing is free no resource cost or speed ups needed at the end of Battle of Constantinople, you shouldn't have to use your healing speed ups unless you're really in a pinch. Evaluate your situation and decide whether or not it's worth it.

There are tiers of rewards in Battle of Constantinople for the alliance as a whole if they reach a scores goal, the largest being at the moment. Work together to maximize your points as an alliance because the rewards are well worth it. Most importantly, you will lose your rewards for BoC if you leave during battlefield. Do not leave the arena, as much as you can. BoC has some great rewards which includes gems, gold, speed ups, many resources and precious badges.

Everyone who participates will get fantastic rewards, especially if you win. Even if you are not first or second, you can still earn many gems and millions in gold.

The amount you receive depends on whether your alliance wins or loses, and whether you hit certain alliance scores goals.

It also is affected by your personal score.



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